\chapter{High-fidelity results} \label{hifi}

\textbf{Are there any gestures that were hard to perform?} \\
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\textbf{Test person 1:} I was not apparent to use gestures at first. But when I realized the gestures was the same as on a phone or tablet it seemed very logical.\\
\textbf{Test person 2:} The touch part was, at some times, a bit tricky (contact/no contact)... I had a couple of tries before I found out how to "explode" the bubbles.\\
\textbf{Test person 3:} No. Maybe the color changing and scaling might be a bit more different.\\
\textbf{Test person 4:} The color wheel, made more bubbles instead of changing the color.\\
\textbf{Test person 5:} Rotation and color changing.\\
\textbf{Test person 6:} It seems to me that the table has a hard time seeing the difference on the color and scale gestures.\\
\textbf{Test person 7:} It was hard to drag the bubble around the table; you had to push very hard, which is not ideal.\\
\textbf{Test person 8:} None\\
\textbf{Test person 9:} Moving the bubbles could be a bit difficult since you had to press hard and keep the pressure. At the same time moving the finger around the table surface was a bit difficult since it was not completely smooth.\\
\textbf{Test person 10: } Scaling could be a problem since it sometimes created another bubble instead of scaling but only minor flaws and nothing serious.\\
\textbf{Test person 11: } None\\
\textbf{Test person 12: }The color wheel was hard to move all way around in move complete move, as your wrist would have to twist too much.\\
\textbf{Test person 13: }Change of size and change the color.\\
\textbf{Test person 14: } Yes but it was due to lag.\\
\textbf{Test person 15: } Size, slightly. Probably from lag though.\\
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\textbf{Give a suggestion of what could had been done better or implemented in the project?} \\
\textbf{Test person 1: } It was a little bit hard to drag the bubbles around on the table. They would not stay on the finger. Maybe this could be optimized.\\
\textbf{Test person 2: } Maybe other gesture for explode for instance "tap" or throw/swipe the bubble away. For further implementation: more interaction or vs. mode like the Hippo-game!\\
\textbf{Test person 3: } The graphics of the bubbles. It’s better than the ones before, but still can be improved. And it would be great if it would move a bit faster.\\
\textbf{Test person 4: } The gestures are a bit too alike. You sometimes change the color instead of changing the size.\\
\textbf{Test person 5: } An indication that the user can start using the product.\\
\textbf{Test person 6: } I think the sensing of the gestures could be optimized, because it definitely doesn't seem to be able to tell the gestures apart well enough, it seems very good on the other parts, graphically, and the response time etc.\\
\textbf{Test person 7:} Perhaps some sort of game, maybe similar to bubble shooter where you would have to shot bubbles of same color.\\
\textbf{Test person 8:} Maybe it could be cool if the circles could collide... But a nice setup\\
\textbf{Test person 9:} The only real problem I experienced was that the finger was hard to move around on the surface. Other than that is was great fun.\\
\textbf{Test person 10:}The color changing. It seemed hard to change the color green to something else. Besides that, the moving a bubble could be smoother. It could be an idea that the bubbles could pop, if they were rammed into each other at a certain speed.\\
\textbf{Test person 11:} Perhaps improve responsiveness if possible.\\
\textbf{Test person 12:} It should have been a must have to be able to "throw" the bobbles around. it felt very non-intuitive that one could not do so..  Also one needed to do the gestures at a very slow pace for the table to be able to keep up, also not very non-intuitive. Last but not least there were a couple of bugs when moving a bobble over another, with change of control eg.\\
\textbf{Test person 13:} The bubbles could have been done better, same goes for the gestures.\\
\textbf{Test person 14:}None\\
\textbf{Test person 15:} Much higher fluidity, better explosions! Colors were great though.\\
